Treasure Co-Creation: Game Catalyst Project Stalled, ZKsync May Help Project Achieve Vision
Treasure Co-Founder Karel Vuong Explains Move from Arbitrum to ZKsync
In a lengthy post on X, Treasure co-founder Karel Vuong clarified the reasons and motivations behind Treasure DAO's decision to migrate from Arbitrum to ZKsync.
The post described the move as "bittersweet," acknowledging the team's strong affection for Arbitrum and their shared journey of building, pioneering, and growing together over the past three years. However, Vuong stated that much has changed since the Game Catalyst vote seven months ago.
While denying that grants were the main catalyst for leaving Arbitrum, Vuong expressed disappointment with Arbitrum representatives for hindering Treasure behind the scenes after the team invested significant time and effort in making the Game Catalyst Program (GCP) a reality, promoting it within the DAO, and pushing it forward.
Ultimately, Vuong explained that ZKsync offers a better environment for the project to achieve its vision of mass adoption, offering advantages in scalability, throughput, cost, gaming possibilities, onboarding, and interoperability. These factors were key in the decision to choose ZKsync.